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Boatwright Memorial Library

Video Games in Higher Education

Guide Overview

Video Games have been around for a long time, but advances in the medium have lead to some truly remarkable aesthetic and rhetorical experiences that rival the importance of other art forms. In higher education, faculty are still in the early phases of integrating games into the classroom. This guide is meant to be a resource for faculty interested in learning more about games and incorporating them into class. Use the navigation bar to get started.

selective focus photography of two persons playing game in front of monitors

Humanities & Film Librarian

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Nick Dease
He/Him/His
Contact:
Boatwright Library, Rm. 185
261 Richmond Way
University of Richmond, VA 23173
804-289-8453